|06 June 2013||#1|
Join Date: Nov 2002
Dinoreptile - Sculpting in Cinema 4D
I've been testing the capabilities Sculpting in Cinema 4D to model this character. I have to admit that with almost 6 million polygons had to stop because Cinema 4D was getting way to slow, and the bake was not working good. But it's still a very interesting tool.
Still i'd like your comments on how it was going
BTW first sculpting model
|06 June 2013||#2|
Join Date: Jan 2012
Cool! It looks like a nice test. It reminds me of some of the monsters from old black and white stop motion films.
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