Anyone knows if is it possible to render passes for particles?

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Old 07 July 2012   #1
Question Anyone knows if is it possible to render passes for particles?

Anyone knows if is it possible to render passes for particles? for example, motion vector in a blobby surface or render ambient occlusion or a matte... best regards and thanks.

Last edited by bluelk : 07 July 2012 at 02:25 AM.
 
Old 07 July 2012   #2
Now I have the normal alpha, the problem was the mia_material I was using, but I continue to have the problem with the passes, I am not getting any passes for particles. Some ideas? Regards.

Last edited by bluelk : 07 July 2012 at 10:56 AM.
 
Old 07 July 2012   #3
You've mentioned that you're using the mia_mat_x, have you also upgraded that shader to mia_mat_x_passes? This is often the best way to use it with passes.
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Old 07 July 2012   #4
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