New version 4.8 ! Upgrades

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  04 April 2018
New version 4.8 ! Upgrades


- fixed scale of objects in Instant meshes
- AppLinks specifications updated
- Space Menu shortcuts bar problems fixed


- Instant meshes integration. Press RMB over object, AUTOPO->.....
It supports symmetry. Don't expect too much. It is about robustness and
stability, but not about too great quality.

- Autopo density problems fixed.

- New curves are in very good state. Still need a lot of development,
but now it is closer to Corel in 3D. Still beta.

- Posibility of 16-bit export for displacement in export constructor.

- Metall support in picture transform tool. If gloss enabled, imported
image will be with metallness. You may vary it with slider.

-FlipX, FlipY, FlipZ for Tweak room

-CTRL+UnifyUV to unify UV sets with same names.

-Import multiple objects for PPP.

Last edited by Carlosand : 04 April 2018 at 01:22 AM.
  05 May 2018
New version 4.8.16 !

-Retopo via decimation works correctly with objects of non 1.0 scale.

-Lasso works correctly in fill tool

-Correct Transform+pick volumes. Use CTRL/SHIFT to select/unselect.

-fixed problem of some commands in space menu (at the end of list)

-Fixed potential instability in Light Baking Tool.

- RFill (Quad Fill) included into regular retopo toolset, corrected to work as expected.


- fill by patch remade. Should be faster and more accurate.

- joining points.

- reworked RMB menu

- projecting points on plane

- Correct EPS/spline import export. IGES supported. But IGES is not
included in community version, if you need to test it, send me request I
will send special key.

- possibility to link several points if snapping to points enabled. They will be moved together.

- many more small changes
  1 Week Ago
4.8.18 (expected to be stable)
-Skip textures export if need (checkbox in export dialog).

-Axial rotation in text primitive.

-fixed problem of positioning Tool params window

-Select visible islands in UV/Retopo rooms with rectangle.

-Store camera/[panorama data to the preset.

- Curves "Apply" corrected to work in all tools.

-Possibility to click to fill in material editor (in fill tool)

- Better picking corners in all windows where curve edit required.

-Fixed problems with 8k curvature

I am working over sculpt layers and other V5 stuff, so only polishing present in this build. Beta version with other features like sculpt
layers and joint based kitbashing will be available within month.
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