C4DtoA 5 ,where is flat shader 's opacity?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Search this Thread Display Modes
Old 1 Week Ago   #1
C4DtoA 5 ,where is flat shader 's opacity?

C4DtoA V5 ,where is flat shader 's opacity value ?


plz help.
 
Old 5 Days Ago   #2
Can you open it up in the node editor and feed opacity in? Sorry dont have it opened at the moment.
 
Old 5 Days Ago   #3
Actually there should be an alpha parameter in the shader to let you feed a value or map into.
Attached Images
File Type: png Screenshot 2017-06-16 16.46.38.png (30.2 KB, 0 views)
 
Old 5 Days Ago   #4
Quote:
Originally Posted by chuzhirui
C4DtoA V5 ,where is flat shader 's opacity value ?


plz help.


Doesnt seem to be an opacity value.

I guess you can use a standard surface, take everything to 0 except Emission Color, use Cutout Opacity for transparency and connect an Arnold Object Tag into your mesh and uncheck Opaque
__________________
C4D / Zbrush / XSI / Xpression
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:44 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.