Scanline Render Node Problem

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Old 09 September 2012   #1
Scanline Render Node Problem

Hi All

I am having a problem with the scanline render node. When I set it to UV in
the Projection Mode the output is flipping between perspective and UV as the
head runs through the range. This is not good as I need to paint on it and then
reproject onto another surface.

I have tried this on both Linux and OSX and get the same problem in each.

Thanks in advance.

David
 
Old 09 September 2012   #2
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