CGTalk > Main > Education
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 08-22-2010, 02:11 PM   #16
Bathtub
Veteran
Bath
London, United Kingdom
 
Join Date: Jul 2006
Posts: 47
The road to Pixar

I posted this article a few weeks ago. It might give you some insight though

http://forums.cgsociety.org/showthread.php?f=2&t=909426
 
Old 08-22-2010, 07:05 PM   #17
Roninfang
Frequenter
portfolio
Aiken Yang
Philippines
 
Join Date: Feb 2008
Posts: 157
well if your want to focus on the art of "character animation" focus on learning principles of animation and acting

because if you check the job requirements to be a animator for pixar they don't care what medium whether it clay, 3d or even just flash or traditional as long you have the skills

besides look at it this way the human body is will still look the same whether its a sketch, 3d, clay or whatever a arm is still a arm a leg is still a leg...^^

if you want 3d you have to be more specific what area of 3d

because take for example for lucas films, lucas films tends to email to DLSU-CSB De La Salle College of Saint Benilde in the philippines its where i graduated anywasy lucas films kinda email yearly their job openings to CSB since CSB has a few connections also with major companies here in the philippines and abroad i think a few time CSB manages to invite someone big from Pixar around once year to give a seminar or talk in the school, last one i remember i attended was the one last year CSB manage to invite the Lead Story Artist of Pixar (Ronnie Del Carmen) to give a talk in CSB about story writting well either way the guy is pinoy anyways well actually kinda noticed that there a lot of pinoys working in big name companies and appearently pinoys have a very good work reputation in the U.S. especially in the industries that require some sort of creativity not sure if its true though :P also within the year CSB also manage to invite not sure if its the Head or CEO of glasshouse graphics

and since i am alumni i get updates in my mail what ever job openings CSB recieves from small and big name companies here in the philippines and abroad

heres a basic idea how they post their job openings for Lucas films

3d Character Modeler - Has to be a expert in 3d modeling, understand edge flow anatomy etc etc
3d Creature Artist - pretty much same as the character job opening but your specialty should be creatures as the job title says
Animator - same requirements as pixar i think
3d Texture - well generate textures
2d Concept Artist - Pretty much you should be able to paint/draw anything they will ask for

anyways its a long list oh yeah forgot to add also you need at least 5 year work experience and thats just the entry level position so far

but at least you get my point that you really have to be sure what you really want to focus in because most of the time Big Companies like Pixar want "specialist"

as one film director said to one of the conventions ive been to..."Film is a very very expensive career so if you really want to go into film you better make sure that is really what you want"

And i don't suggest like the other said focusing on just one studio ^_^ kinda limits your options

Last edited by Roninfang : 08-22-2010 at 07:07 PM.
 
Old 08-23-2010, 05:03 AM   #18
googboog8
Frog
 
googboog8's Avatar
portfolio
Rana Kar
VFX Grunt
Moving Picture Company
Bangalore, India
 
Join Date: Feb 2008
Posts: 307
Quote:
Originally Posted by Roninfang
well if your want to focus on the art of "character animation" focus on learning principles of animation and acting

because if you check the job requirements to be a animator for pixar they don't care what medium whether it clay, 3d or even just flash or traditional as long you have the skills

besides look at it this way the human body is will still look the same whether its a sketch, 3d, clay or whatever a arm is still a arm a leg is still a leg...^^

if you want 3d you have to be more specific what area of 3d

because take for example for lucas films, lucas films tends to email to DLSU-CSB De La Salle College of Saint Benilde in the philippines its where i graduated anywasy lucas films kinda email yearly their job openings to CSB since CSB has a few connections also with major companies here in the philippines and abroad i think a few time CSB manages to invite someone big from Pixar around once year to give a seminar or talk in the school, last one i remember i attended was the one last year CSB manage to invite the Lead Story Artist of Pixar (Ronnie Del Carmen) to give a talk in CSB about story writting well either way the guy is pinoy anyways well actually kinda noticed that there a lot of pinoys working in big name companies and appearently pinoys have a very good work reputation in the U.S. especially in the industries that require some sort of creativity not sure if its true though :P also within the year CSB also manage to invite not sure if its the Head or CEO of glasshouse graphics

and since i am alumni i get updates in my mail what ever job openings CSB recieves from small and big name companies here in the philippines and abroad

heres a basic idea how they post their job openings for Lucas films

3d Character Modeler - Has to be a expert in 3d modeling, understand edge flow anatomy etc etc
3d Creature Artist - pretty much same as the character job opening but your specialty should be creatures as the job title says
Animator - same requirements as pixar i think
3d Texture - well generate textures
2d Concept Artist - Pretty much you should be able to paint/draw anything they will ask for

anyways its a long list oh yeah forgot to add also you need at least 5 year work experience and thats just the entry level position so far

but at least you get my point that you really have to be sure what you really want to focus in because most of the time Big Companies like Pixar want "specialist"

as one film director said to one of the conventions ive been to..."Film is a very very expensive career so if you really want to go into film you better make sure that is really what you want"

And i don't suggest like the other said focusing on just one studio ^_^ kinda limits your options


it's really hard to read your post without a single comma or full stop.
__________________
nm4358050
 
Old 08-23-2010, 07:58 AM   #19
Roninfang
Frequenter
portfolio
Aiken Yang
Philippines
 
Join Date: Feb 2008
Posts: 157
sorry about that >_< i have a habit of forgetting to add commas or period when i post in a forum >_<
 
Old 08-23-2010, 08:46 AM   #20
googboog8
Frog
 
googboog8's Avatar
portfolio
Rana Kar
VFX Grunt
Moving Picture Company
Bangalore, India
 
Join Date: Feb 2008
Posts: 307
Quote:
Originally Posted by Roninfang
sorry about that >_< i have a habit of forgetting to add commas or period when i post in a forum >_<

that's okay. maybe i overreacted a little
__________________
nm4358050
 
Old 08-23-2010, 08:46 AM   #21
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:26 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.