|01 January 2013||#1|
Join Date: Oct 2006
Why is AA destroying my multipass ?
I've been trying out the Nuke export in R14 and I realized that the comped multipass is not the same as the rgba render.
RGBA Image :
If you substract them it should be totally black right ?
It reminded me a AA problem you see in Vray so I rendered again without AA and now it works.
I believe that when you render with AA some of the passes aren't really anti-aliased... but now I have absolutly no idea about how I can render a AA image correctly in multipass.
Any ideas ?
|01 January 2013||#2|
Björn Dirk Marl
Maxon Computer GmbH
Join Date: Sep 2002
AA by definition has to create a mix of foreground and background. The border pixel are always a mixture of two or more objects so you can't have correctly AAed multipasses that realy only show objects/elements selected for that pass.
- www.bonkers.de -
The views expressed on this post are my personal opinions and do not represent the views of my employer.
|01 January 2013||#3|
Join Date: Sep 2003
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