Spawing from the mesh of another PFlow

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  03 March 2008
Spawing from the mesh of another PFlow

I have some pflow rocks in an explosion. I wanted trails of dust coming off them. I tried to use a mesher of the original rocks in the object position of the dust particles but got instant max crashes. I can spawn just off the rock particles but then they only spawn from the pivot of the rock geometry.
Is there any way to spawn from a volume around a particle, rather than just the exact location of the particle?
I dont have box3 but I assume some type of scripty operator would help.
  03 March 2008
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