Afterburn with Vray

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  10 October 2013
Afterburn with Vray

Hello everyone, I am having some problems rendering out a Afterburn scene in Max with Vray. I am not sure what it is I am doing wrong. And for the last 4 hours I have been watching tuts and searching the web to figure it out, but I haven't had any luck yet. What I am trying to do is render out a bullet scene that has a shell falling to the ground with a Pflow object emitter that is linked to the shell for the smoke. I have added the source and my 3 vray lights into after burn, but when I render I don't get no smoke just the shell. I can click on the display in viewport button and it shows up but still no dice on the render. If anyone could shed some light on this subject I would appreciate it. I am currently using 3DS Max 2014, Afterburn 4.1 and Vray 2.40.
  01 January 2014
Hi Lad,

Originally Posted by Lad2050: .....Afterburn scene in Max with Vray....

V-Ray can't render Afterburn because is incompatible (I know this and I'm sure 95%)... You can render your simulation with Scanline or Mental Ray and composite all in your final scene with After Effects, Fusion or Nuke (one compositing software if you know/use it).

Alternative use FumeFx and render with V-Ray because is compatible.

I hope to help you


VFX | CG Artist
available for freelance jobs

RnD | Simulation Reel July 2014
3D Generalist Reel Winter 2012
  01 January 2014
Originally Posted by MatteoM: V-Ray can't render Afterburn because is incompatible (I know this and I'm sure 95%)...
It should render fine actually. For V-Ray 3.0 we also made it possible to use V-Ray lights with AfterBurn.

Best regards,
  01 January 2014
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