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Old 07-24-2013, 12:54 PM   #1
LostInVertices
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Learning modeling and topology basics

Hi
I have come across this forum and would like some advice on how to learn character modeling. I have been using Maya for a great deal of time for animation and I am continuously learning and drawing anatomy. But I do not know where to begin with learning the basics of organic modeling and topology.

Any advice on tutorials, books or first-hand knowledge will be of good help!
 
Old 07-25-2013, 10:10 PM   #2
HippyDrome
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HippyDrome
Character Technical Director
Laika Entertainment
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Join Date: Apr 2002
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This is a good source for modeling and articulating for film animation.

http://www.hippydrome.com/

cheers,

HD
 
Old 07-28-2013, 10:13 AM   #3
LostInVertices
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Thanks for the link HippyDrome very good information. Will you be releasing the art of moving points in another format?, I cannot load itunes on my computer.
 
Old 07-28-2013, 10:13 AM   #4
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