C4DtoA 5 ,where is flat shader 's opacity?

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Old 06 June 2017   #1
C4DtoA 5 ,where is flat shader 's opacity?

C4DtoA V5 ,where is flat shader 's opacity value ?


plz help.
 
Old 06 June 2017   #2
Can you open it up in the node editor and feed opacity in? Sorry dont have it opened at the moment.
 
Old 06 June 2017   #3
Actually there should be an alpha parameter in the shader to let you feed a value or map into.
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Old 06 June 2017   #4
Originally Posted by chuzhirui: C4DtoA V5 ,where is flat shader 's opacity value ?


plz help.


Doesnt seem to be an opacity value.

I guess you can use a standard surface, take everything to 0 except Emission Color, use Cutout Opacity for transparency and connect an Arnold Object Tag into your mesh and uncheck Opaque
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