Originally Posted by Erka2
3ds max needs another Steve Jobs, not the Tom Hudson.
Steve did everything he could to slow down and sabotage development of realtime 3d. His ideology is responsible for the poor condition Mac pro line has found themselves in the last decade. Ever since they switched to Intel CPUs, Macs had great computing powers with extremely limed GPU capabilities. Mac pros have been using 2-year-old-barely-midrange-in-their-time GPUs for a very long time now- when you buy the latest and greatest (read most expensive) Mac pro- you'll get the mentioned 2-year old midrange GPU- if you're lucky.
To matters worse, OpenGL is still dependant on "professional" cards to work without the artificial limitations and any hope of a Mac user to do 3d is hindered at every turn. It is both extremely costly in both money, and then productivity limitation that OpenGL imposes even when not artificially limited. Khronos group did an admirable job, but at best, they are playing catch up to DX and Apple did less than nothing to help.
Jobs was a great man and a visionary to be sure, but 3d just wasn't his forte. In short, I wouldn't let Steve Jobs come in a 10 mile radius of my Max. Not that he would want to, anyway. He clearly had no love for 3d and Cook is following in those footsteps. Jobs may have liked the cartoons, but he showed no appreciation for what goes into making one.