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Old 06-27-2013, 01:37 PM   #1
jellypixel
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start of lowpoly city assets

hi i start with my lib for low poly city fill objects



 
Old 07-08-2013, 10:18 AM   #2
jellypixel
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realtime test in unity3d http://www.youtube.com/watch?v=jO4Q...eature=youtu.be the sky and env are not the focus more object details. scene base object (without trees) 655 polygons
 
Old 07-30-2013, 07:06 AM   #3
jellypixel
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Old 07-31-2013, 12:20 PM   #4
SummersB
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I liked that. Pretty realistic props and building.
Seems Unity is pretty cool thing.
 
Old 07-31-2013, 05:15 PM   #5
jellypixel
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Quote:
Originally Posted by SummersB
I liked that. Pretty realistic props and building.
Seems Unity is pretty cool thing.

yes i like unity the best is the easy data and object import. and the easy syn when u chance the texture
 
Old 07-31-2013, 07:40 PM   #6
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I'm thinking what engine to pick as tool for realistic nextgen game environment and characters creation.
I've stopped with UDK a leading industry tool. Unity is an option too.
 
Old 08-11-2013, 02:16 PM   #7
jellypixel
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yes unity is a big growing. and a realy open import. and a big + is the assetstore so u can find cool coding scripts and tools .

here now a new small update now every day more and more buildings comes in scene

http://youtu.be/pvJcN5kv3C8
 
Old 08-18-2013, 11:28 PM   #8
jellypixel
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update http://youtu.be/Pb8i5-gID2Q city and details are crowing
 
Old 08-18-2013, 11:28 PM   #9
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