Grand Space Opera 3D Entry: Shaun Absher

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Old 01 January 2005   #106
looks great, only crit would be the foot of the creature looks out of place.... just looks tacced on... maybe needs more of a reaction of the floor?

looks great otherwise... congrats

u finished it in quick time with an awesome result
Old 01 January 2005   #107
Thanks, it doesn't feel like I finished it in a quick amount of time. It feels like I worked on that thing way too long.

Last edited by Rook : 01 January 2005 at 07:56 PM. Reason: spelling
Old 01 January 2005   #108
Stunning pict : one of the best result over here !
Congrats, man !!!
Old 01 January 2005   #109
Really amazing work. I think it's perfect! Good luck now and see you on the next challenge
__________________ your passion, not your pension
Old 01 January 2005   #110
Again, this looks amazing. I was wondering how you generated your ambient occlusion. Could you explian the process for us?
Jason Kane
Old 01 January 2005   #111
There is a great little shader for Maya's mentalray called dirt map. I just created a white shader, (something with no spec like lambert) and mapped the dirt map to the ambient channel. I then assigned this shader to everything in the scene.
The only tricky part was I had objects with normal maps on them. I had to preserve there normal map connections with the dirt map in the ambient channel so it would pick up all the proper detail. (basically I went through the scene and had to make every shader white with no spec and assign the dirt map to the ambient channel.)
Oh, make sure you have no lighting in the scene. I deleted all the lights save one that had an intensity of 0.
Finally I rendered out the scene and used it as a multiply layer in photoshop. I hope this information helps.
Old 01 January 2005   #112
That is very helpful. I have been creating some tests with that method and it works nicely.


BTW Your image would look awesome animated!
Jason Kane
Old 01 January 2005   #113

Awesome Work
You Had my Vote!
GSO 3D (Ho.. Mentions) Hi-Res l Detail l WIP
M&S 3D (3rd Ru.. Up) Hi-Res l Detail l WIP
Journey 2D unfinished
Old 02 February 2005   #114
Thumbs up

I am happy that I was selected. But I have to say that there were so many great artists that couldn't get the result they expected although they deserved it .Also it was so likely that those who got the award couldn't be successful at all;I mean it is a matter of taste and other factors.Therefore,we shouldn't take much pride in our acheivements nor be dissappointed with the result.See you all in other challenges and good luck!.
GSO 3D (Ho.. Mentions) Hi-Res l Detail l WIP
M&S 3D (3rd Ru.. Up) Hi-Res l Detail l WIP
Journey 2D unfinished
Old 02 February 2006   #115
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