Topology Brush help needed..

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  06 June 2005
Topology Brush help needed..

I have had a look at the topology brush, and it looks like a powerful feature, but i'm not sure exactly how to use it.. Anyone used this tool yet?
  06 June 2005
Same here... a brief description of what do do after drawing the lines on would be very cool... the video isn't all that clear.
  06 June 2005
After drawing the lines, press enter to generate your new mesh
  06 June 2005
I followed all the steps up to pressing enter. I generated the new mesh, but is this a way to combine the new mesh with the old? I guess im confused because what i was thinking is that if i have a mesh say of a human face then i can basically draw new geometry to change the flow of the existing mesh.. Damn i just confused myself more..I think the video demonstration should go into a bit more depth as to what you can accomplish using this tool. Thanks for the reply
  06 June 2005
well after you create the new mesh you can delete the faces on the original mesh and weld vertices. I don't think there's a way to actually draw a topology change on the original mesh. I think you can only draw out your mesh, create it, and then connect it to your original mesh.

someone please say i'm wrong.
  06 June 2005
yeah, it creates a new object everytime, at least with all my experimentations, and i've had it for half a year If you look in the video, the topology brush and snapping one, it shows how they remade the model from scratch, which shows conencting the differting object to each other, not to the original model

So basically yeah, new object Hope that helps
  06 June 2005
Originally Posted by Cinnsealach: After drawing the lines, press enter to generate your new mesh

  06 June 2005
In a nut shell...

Load a high res model.

Call TOPOLOGY BRUSH from the drop-down.

Draw your new topology over the model.

(Shift to continue a line, CTRL to end one...see the SILO help file for other hints.)

Hit enter to generate new object based on your new topology but following the surface of the high res mesh.

Hope this helps...

s o u t h e r n
SouthernGFX Website
  06 June 2005
how do i rotate the view when using the topology brush? my rotate is assigned to RMB. i also cant pan.( ctrl+RMB) but i can zoom(shift+right)

EDIT: i tried assigning rotate to shift+RMB and zoom to RMB, now i can rotate fine but i can't zoom..
have a nice day :-)

Last edited by ares623 : 06 June 2005 at 01:15 PM.
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