[For Hire] 3D Artist - Generalist / Animator / Rigger looking for work

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  03 March 2018
[For Hire] 3D Artist - Generalist / Animator / Rigger looking for work

Hello there,
my name is Oskars Dzenis and I'm currently looking for freelance/remote or long-term contract work. I've had 10+ years experience in a game studio environment, as well as couple of years working as freelancer.

Best work for me would be to rig and create character animation for 3D real-time or pre-rendered games or cinematics for games, but I also enjoy character/prop concepting, sculpting and texturing.

My skill-set on (3D character / Prop):
- Rigging / Skinning
- Animation
- Visual Effects
also
- Character & Prop Concept / 3D Modelling (Sculpting) / Texturing

Apps I use:
- Unity
- Zbrush
- Maya
- V-Ray
- Photoshop
- Substance Painter
- Adobe After Effects

I am familiar with Unity engine - ingame 3D static/animated and fx asset setup + animation in Unity (camera for cinematics et.;
Have experience with GitHub working on team project and also on project management via Jira, Trello, Shotgun.
Communication: Slack, Fleep, Discord, Skype etc.

Shipped game titles with In-game animations can be found here:
Moana Island Life
https://www.youtube.com/watch?v=yHMcp0_6LVg
https://www.youtube.com/watch?v=-8bLmKK1GS8

My Country AR
https://www.youtube.com/watch?v=271CNRlVX7E

My personal projects portfolio:
https://www.artstation.com/oskarsdzenis

LinkedIn resume:
https://www.linkedin.com/in/oskars-dzenis-18b1b717/

PM for more info.
__________________
/Long time no see/
oscarini.cgsociety.org
 
  03 March 2018
I believe these are the jobs boards? Unless I'm misunderstanding something, I think you need to post this elsewhere on the site??

(For the record, I'm impressed with your repertoire)
 
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