Arch Viz Retreat, Cameron Hallam (3D)

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  07 July 2009
Arch Viz Retreat, Cameron Hallam (3D)



Title: Arch Viz Retreat
Name: Cameron Hallam
Country: Australia
Software:

Here is an Arch Viz i did for a university project. It is a costal retreat in Tasmania, Australia.

I used 3DS Max and VRay 1.5

Would like to hear your comments and crits, i know it isnt the best, specially the composition but i can only get better.

Cheers

Ill try add some more pics soon.
 
  07 July 2009
Few extra renders that where done as well
Attached Images
File Type: jpg 3222870b.jpg (39.5 KB, 19 views)
File Type: jpg 3222870c.jpg (47.5 KB, 24 views)
File Type: jpg 3222870d.jpg (61.8 KB, 20 views)
 
  07 July 2009
You really need to focus on getting your lighting right. At the moment it looks like it's from a videogame from the 90s. Try adding bounce and key lights or change your renderer to something that will calculate this for you.

What software did you use?
 
  07 July 2009
Maybe you could get those pictures into a 2D sogtware and play with levels to give them a bit more life. To me the look a bit flat and grey at the moment... and dark ! Don't forget that it's a sunny day and a retreat made of glass, yet all your characters are completely shadowed.

More light bounces ?
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  07 July 2009
Yeh, it's looking pretty good but, as other people have said, the lighting isn't realistic. If you're exposing for the shadows, the parts of the grass in direct sunlight should be much brighter, close to white even.

Have a look at these photos I found on flicker:
exposed for sunlit grass
exposed for the shade
exposed for the shade
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  07 July 2009
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