|09 September 2017|
Mirror Tool - How to mirror animations properly?
I've ran into some strange problems when it comes to mirroring animations of joints or controllers.
The mirror tool works very well and completely as it should when mirroring joints, controllers, tags etc. Even the "Position" (which you can find under "Properties" in the mirror tool works completely as intended.
But as soon as I check "Animation" things start to get weird. As you can see in the attached screenshot, the arm within the green rectangle has been cloned with "Animation" checked. I've tried all possible combinations in the mirror tool but no matter what options I check or uncheck, the result always remains broken.
The strange thing is that I can perfectly mirror single poses. If I uncheck "Animation" and try to mirror frame 25, everything is in perfect symmetry and only animations don't work :(
Does somebody have an idea how to mirror animations properly?
Thanks and best regards,
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