3d-io releases 2016 plugins and new features

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  05 May 2015
3d-io releases 2016 plugins and new features

3d-io has just released compatibility updates, feature improvements and fixes for all their software products. Unwrella for Max & Maya, BonesPro, Flatiron, UV-Packer and Spotmask are now officially released for the Autodesk Product Suite 2016.

Customers can download free update from their user area and a demo version for testing can be downloaded from the homepage (free stuff / demos):

http://www.3d-plugin.com/

List of new features and changes:



Flatiron 2.13.00 www.texturebaking.com
• Added support for Autodesk 3ds Max 2016.
• Improved handling of unwrapped objects when they get copied. Flatiron now tries to automatically provide copies of created unwrap groups for copied objects. This allows copies to baked instantly after copying without having to unwrap them separately.
• Materials and Textures created by Flatiron now receive names to make their use in the material editor more convenient.
• Flatiron Modifier is no longer visible in Add Modifier ui to avoid accidental adding.
• Fixed a bug where merged data from multipass rendering could end up with the wrong gamma setting.
• Prevented a crash caused by invalid Editable Poly objects.
• Various minor fixes to improve unwrap results of objects with problematic mesh topology.
• Added MAXScript function to list all objects in an unwrap group.
• Added MAXScript function to rename an unwrap group.
• MAXScript get/set element parameter value handled the data incorrectly for some parameters.



BonesPro 4.72.00 (www.bonespro.com)
• Added support for Autodesk 3ds Max 2016.
• Added adjustable influences for ParaBones and MetaBones. Weights can be adjusted via vertex painting and new MAXScript functions.

• Increased accuracy for spline bone interpolation and improved performance when attaching splines.
• Improved accuracy for spline based deformations. This also fixes the problem where bent meshes lost volume at some rotation angles.
• Spline deformations now work more accurately and update the deformation instantly in combination with other deformers below BonesPro on the stack.

• Fixed a regression where paint tool could affect the wrong vertices in version 4.71.00.
• The mirror tool now fully supports dual-quaterion blend weights and mirrors them together with the other vertex data.
• Fixed an issue that sometimes caused windows like the ‘Move Bones’ dialog to be placed at inaccessible locations (ie a no longer connected secondary screen).
• Performance of the BonesPro MAXScript interface has been improved for various calls. This includes a fix where execution could become extremely slow in rare cases.

• The BonesPro C++ Interface has been extended with support for dual-quaternion weights. It also received a bug fix for cases where requested data wasn’t returned correctly. These changes also affected the layout of the bonespro.h include file and existing clients need minor adjustments to work with this version of BonesPro. Please check the documentation for the interface in the manual for details.
• Performance of the BonesPro C++ interface has been improved for various calls.



UnwrellaMax 3.03.00 (www.unwrella.com)
• Added support for Autodesk 3ds Max 2016.

UnwrellaMaya 3.03.00 (www.unwrella.com)
• Added support for Autodesk Maya 2016.

UV-Packer 2.03.00 (www.uv-packer.com)
• Added support for Autodesk 3ds Max 2016.

Spotmask 1.03.00 (www.spotmask.com)
• Added support for Autodesk 3ds Max 2016.
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Igor Posavec
personal blog - 3d plugins - CG studio
 
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