curly

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  11 November 2007
curly


I rendered this in mental ray in Maya. I used the Mia X material with included occlusion and blended a few of the material presets together. I then took the exr render into photoshop and blended several versions of itself and tried to create an unusual lighting effect in post. I was originally going to render it with motion blur but thought it might be a bit overkill.
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  11 November 2007
Couldn't find my good old blue and red 3D glasses

I definetly like the shape
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  11 November 2007
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