vrmap and flickering lights (vray)

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Old 10 October 2012   #1
vrmap and flickering lights (vray)

I know there can be errors if you do a multiframe incremental vrmap with animation but can you have a light intensity change?
 
Old 10 October 2012   #2
There will be problems. However you can probably calculate the map with a fixed intensity of the lights, and then let them flicker for the final animation. Depending on the case, it may be unnoticeable.

Best regards,
Vlado
 
Old 10 October 2012   #3
Yes, I ran the calculation with static lights and then adjusted it to flicker with a noise modifier. It's on the farm now. So far so good.
 
Old 10 October 2012   #4
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