Help needed with surfacing

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  01 January 2013
Help needed with surfacing

Hi everyone,

I've been working on my showreel for sometime now, and I'm working on the textures of my scene where I want some realistic looking rocks/bricks.

As an example I've been trying to create something looking like this:

In wireframe that looks like that:

(sorry couldn't get a closer view from wireframe)

So as you can see meshes of bricks/steps in wireframe are quite simple without the deformed edges/corners. What I want to find out is how he got those dents and deformations on the corners and edges of each brick/stone piece?? Is it displacement map or bump map or both..? Please share your knowledge..

p.s. link to a full showreel:

Thanks in advance. S

I found out that it was done with zbrush..

this thread can be deleted.

Last edited by badboyzzz : 01 January 2013 at 12:22 AM.
  01 January 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:44 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.