How to rig something like this (spider type legs)

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  06 June 2013
How to rig something like this (spider type legs)

Hi everyone!
I am very new to rigging and was wondering if anyone has any suggestions on where to start if i want to rig something like this:

Its the way the legs bend i am interested. They look very flexible and like if they can bend at any point. I looked at some spider rigs but those usually have just 2 bending points.

It looks simple, so hopefully someone can point me in the right direction. Or just give me the name of the rigging technique i should be searching for.

Any help would be appreciated as i am very new to rigging.
  06 June 2013
Looks like it might be a spline IK rig, possibly. This is where you have a bunch of bones (more than just the 2 or 3 you might normally use, and it is these that drive the mesh deformation) which are controlled using a spline with a controller or two on them.

Personally, I've always found them a bit unwieldy, but then I'm not an animator!

  06 June 2013
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