splineBOOLE | spline from intersecting objects

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  01 January 2013
splineBOOLE | spline from intersecting objects

A basic spline generator, making
a spline out of intersecting objects.

splineGLIDE is updated to support
splineBOOLE for tailoring the result.

R13.061+

Get'em via my sign.

Cheers
Lennart
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MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
Thanks for the plugin, Lennart.

There is a bug on mac OS X 10.8.2 , if a splineBooole generator loaded in a scene
--> this disables "render actual viewport" function
(render donīt stay - only pops up for a millisecond).

Hope you can fix this :-)

Best regards,
Thomas
 
  01 January 2013
Can't reproduce here (OSX 10.8.2 : R14.034),
please supply a scene where it happens.


Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
Using R14.034 ,too.

Send you a simple scene. I try to upload this here, but I canīt get this working

Can Render in preview- and picture-viewer, but not the actual viewport :(

Best regards,
Thomas

Last edited by TBA3D : 01 January 2013 at 09:09 PM.
 
  01 January 2013
For some reason you need to turn off "Use Display Tag LOD"
in Render Settings.
I've never used that setting my self so I can't
tell why atm.

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
Forgot this option totally.

Now it works!
Thanks for the solution, Lennart :-)

Best regards,
Thomas
 
  01 January 2013
Great tool. Thanks.

Is there a way we could also have control of the spline type and intermediate points?...
 
  01 January 2013
possible bug

https://dl.dropbox.com/u/4480607/sp...ter_bug.c4d.zip

If you set the spheres center to 0,0,0 (same as the cubes), the plug stops working.
 
  01 January 2013
Yes, by using splineGLIDE.
splineBOOLE is just a live command
using Cinemas own edge to spline function.
It is what it is.
Besides MoSpline, splineGLIDE
is -the- regenerator tool giving most
spline settings there is.

Just make sure you're placing splineGLIDE
-after- splineBOOLE (later in OM) for correct
generator order.

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
Thanks Jeremy.
Dload and check fixed update v1.01.

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
Next bug:

SplineBOOLE kills the Physical renderer.
Renders fine with Standard, Software, or Hardware
 
  01 January 2013
v1.02 is up.
Physical Editor render should now work.
Plus include Generator Objects and Groups
as Sources, a bit slower but more versatile.

While sBOOLE very much can be of help for
active modelling, the need/idea for me was
to be able to create intersecting splines
for emitting particles at collisions such as
in this early experiment.
(The excellent pShade/pCache used)


Little Test

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
  01 January 2013
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