The Zen Garden

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  11 November 2012
The Zen Garden

Something I've been working on for a few weeks.. Using maya, paint fx, Onyx, photoshop and mental ray.. For some reason I feel its not quite there.. Any suggestion on improving it, making it better are much appreciated.
 
  12 December 2012
Made some improvements to the house, and some more props and vegetation:


 
  12 December 2012
update, removed the acer trees, added rocks to the garden..
 
  12 December 2012
It seems to be lacking mood. You need some better light, maybe a sunrise. Add some fog maybe, and you need some more believable camera artifacts. Its too clean and perfect right now. Some gamma correction and depth of field would be a start. Just minor tweaks. Start with some of the depth of field and camera settings and go from there.
 
  12 December 2012
Hey thanks for the feedback, I will add those elements..
 
  12 December 2012
Thumbs up

it think the house or whtever is being distracted by the tress. try to open the view and put the the tress far so the building is more visible. other than that love the modeling and colours. keep it up
__________________
3D RULES ALL THE WAY
 
  12 December 2012
i agree with the above replies..

one thing with paint effects is that is that they are quite easy to recognize.. and i can see with your image it has that paint effects kind of look. Lighting could help quite a lot, but maybe trying to customize the paint effects as much as possible to make them less recognizable. right now i can look at your image and figure out which ones you used right away ;p
 
  12 December 2012
Another big one this scene seems to be missing is distance fog. Even a slight gradient will really enhance realism! Output a cameraDepth pass (z-depth) and you can use this to drive a slight fog in Photoshop or Nuke (or whatever you use), and this will greatly enhance the mood and atmosphere of your scene!

By the way, it's a gorgeous scene. I love it!
__________________
Commodore 64 @ 1MHz
64KB RAM
1541 Floppy Drive


"Like stone we battle the wind... Beat down and strangle the rains..."
 
  12 December 2012
Originally Posted by InfernalDarkness: Another big one this scene seems to be missing is distance fog. Even a slight gradient will really enhance realism! Output a cameraDepth pass (z-depth) and you can use this to drive a slight fog in Photoshop or Nuke (or whatever you use), and this will greatly enhance the mood and atmosphere of your scene!

By the way, it's a gorgeous scene. I love it!


@InfernalDarkness: Thanks man!, I've been using your advice in the Forests in mental ray thread to work on this, which has been a big help.. I've added in the fog, as you and another poster have suggested..

@Murtaza: Thanks man.. I wanted the Pagoda to be occluded by the trees.. Part of the composition idea.. Thx for the feedback..

@ffk: Thanks for the feedback man.. Yeah I hear you, I'd used Pfx for the cherry blossoms, which I've tweaked.. Birch blowing.. ;p

Last edited by giodoc : 12 December 2012 at 09:43 AM.
 
  12 December 2012
Its looking a lot better.
 
  12 December 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:06 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.