Skinning/Weight Issue

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  02 February 2014
Skinning/Weight Issue

Hi there, I'm new to these forums.
I'd like to understand how to solve this problem, by the moment I'm in hurry after spending enough time finding nothing on the net, I'm asking here.

I'm working with Maya2011 on a human female model, which I modeled, rigged and now I'm attempting to skin.
To work on the skin weights I'm using a lot the "Mirror Skin Weights" tool, working mainly on the left side.
Suddenly when applying the mirror weight this issue went out. The right wrist IK related joint started to getting unwanted influence on the mesh every time I've been applying the mirror weight.
This was quickly solved because it was visible on the Mirror Weight Tool's Tool Settings panel so I could manually take away its influence.
Be known that I checked influences on the main chain to be sure about it and on the Left IK joints, but find no trace of slipping influences.

Now, the problem jumped on the FK Controller Joints. The result is the following,

The problem now it's those joints are separated from the main chain so I can't take the influence away the way I did before.

Did anybody meet this problem yet or has anybody any idea on how to solve this problem?

EDIT: 23/02/2013
I detected more details about this problem:
This weird weight assignment happens every time i try to mirror weights with IK or FK active: if I apply a Mirror Weight when the IK are active, and then set on the FK, the weight issue will be present on the FK control joints and vice versa.

Last edited by Luke87 : 02 February 2014 at 04:27 PM.
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