Geometry tracking like peanutfx.com

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  12 December 2013
Geometry tracking like peanutfx.com

Hello! Please explain how to do things like this:
http://vimeo.com/41056789

Ok, I understand they have shot actors from several cameras with points on their costumes. In pftrack, where I work, I can make mocap solving of those points, but what next? How to get this geometry so exactly matching actor`s bodies? What softwear do they use for it?


And here
http://vimeo.com/41245988
from 0:50
The actress is shown from a single camera. Did they use only one camera here? There is no marker costume like in the previous video, how did they get so accurate geometry movement?

Lot of thanks for answers!
 
  12 December 2013
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