Set a Spot/Area Light's Raytraced Shadow Rays/Radius value override on 1 object.

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  06 June 2013
Set a Spot/Area Light's Raytraced Shadow Rays/Radius value override on 1 object.

I'm trying to find a way of setting either a Spot or Area Light's Raytraced Shadow Rays and Radius value override on just 1 object without using creating a second light in the same spot using light/shadow-linking techniques.

Similar in the method you can add Final Gather, Rasterizer, Anti-aliasing,Caustics, GI etc. overrides in the mentalray tab in the object's shape node.

Cheers, Guys!
  06 June 2013
Similar to this:

Or perhaps some backdoor MEL? Or anything to achieve that.
  06 June 2013
Sorry I don't have a solution for you, but just curious why you don't want to go the light-linking route?
  06 June 2013
Sorry, too long to explain.....
  06 June 2013
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