Mirroring Glitch

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  12 December 2017
Mirroring Glitch

The mirror of the tooth is at the incorrect distance from the origin, causinga vertex to be outside the mesh rather than inside.

Pretty much every other mirrored part of the mesh looks fine, but for some reason, this one tooth is mirroring incorrectly.
How can I fix this?

Since I don't know how to add an attachment, here's a DropBox link:https://www.dropbox.com/s/adqimac9g...y236.blend?dl=0

Last edited by Ninjakitty844 : 12 December 2017 at 03:08 AM.
  4 Weeks Ago
Still haven't been able to fix it. Any help would be appreciated.
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