Originally Posted by jibberishballr
Wow! that looks great! good work! I tried putting in an AO pass but have difficulty getting it right (maintaining the low lighting). When you mentioned the lights (minus the ambient) what were you using (ie area, spotlight, etc)? If they were area lights were you using any shaders or specific settings?
I just used pure omni light (max user), I think equivalent would be called "point light" in Maya.
It's the type of lights that cast rays everywhere, and you just need an "attenuation" settings to tell them where to (gradually) stop.
As for AO. You can do it in separate pass and compose it back in Photoshop.
It's really easy, just google some video tutorials.