syflex mimic constraint

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  10 October 2009
syflex mimic constraint

hi, i got some problems with quite detailed cloth collisions and i thought i could solve it by manually model cloth position at problem spots in animation and then use mimic constrain to match that shape at specific time. but i couldnt get it work properly even in most simple cases. to be specific, i can create mimic constrain but then syflex tries to match that shape right from the first frame and i havent found any way how to control it in any meaningful way. do i make something wrong or i just misunderstood purpose of this constraint? manual is brief and does not explain how to use this. thanks for any useful info.
 
  10 October 2009
Smile

Hi cryptosporidium,

As far as I could understand your issue here, mimic will not work in the manner that you are contemplating. A simple and faster work around, would be to save the tweaked mesh, as a cache file, for that specific frame(s). And finally blend in with the rest.

Hope this answers you problem.
 
  10 October 2009
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:08 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.