Set Smooth Brush Settings Over 100%?

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  04 April 2017
Set Smooth Brush Settings Over 100%?

I have an object with high resolution and so the max smooth brush settings (100%) takes too long to effect. As such, is there a way to increase the smooth brush settings over 100%?

Thank you in advance.
 
  04 April 2017
I'm not sure if it can be done. But have you tried smoothing at a lower subdivision level?
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  04 April 2017
Originally Posted by Dillster: I'm not sure if it can be done. But have you tried smoothing at a lower subdivision level?


Hi, Thanks for the reply. I'm currently at the phase where I am at Dynamesh and not yet ready to go the subdivision route.
 
  04 April 2017
there is setting under brush>smooth brush modifier> weighted smooth mode,
probably wont do you any good because the mesh has way to many polygons.

your smoothing which is part of sculpturing and Dynamesh is for building the shape first then you sculpt/smooth it when your all done.
in other words when your done with dynamesh then use this macro so you can have subdivision level after you dynamesh
http://forums.cgsociety.org/showthread.php?t=1249246http://forums.cgsociety.org/showthread.php?t=1249246
then drop down the subdivision level until the smooth brush works the best for you
 
  04 April 2017
Originally Posted by informerman: there is setting under brush>smooth brush modifier> weighted smooth mode,
probably wont do you any good because the mesh has way to many polygons.

your smoothing which is part of sculpturing and Dynamesh is for building the shape first then you sculpt/smooth it when your all done.
in other words when your done with dynamesh then use this macro so you can have subdivision level after you dynamesh
http://forums.cgsociety.org/showthread.php?t=1249246http://forums.cgsociety.org/showthread.php?t=1249246
then drop down the subdivision level until the smooth brush works the best for you


Thanks again for the reply. The weighted smooth mode didn't particularly work well. I guess I just really have to be on a Subdivision Level workflow rather than on working dynamesh all the way.
 
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