vray alpha map problem

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  02 February 2013
vray alpha map problem

Hi,

I am trying to render an indoor rendering with windows and curtains. I am using vray and all of my materials are affecting all channels. When I render it, as an alpha channel I receive full white rendering. My RGB and z depth channels are completely normal. My aim is to use the alpha channel in photoshop in order to put some images outside of the windows. Since my curtains are also semi-transparent it is important to use alpha channel for me.

Thank you for your help
 
  03 March 2013
hm?
newer VR materials, /2.00 +/ has 3 different ways for alphas, please check the small menu under refract tab, in main menu in VR mat tab...
 
  03 March 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:24 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.