|05 May 2012||#1|
Washington DC, USA
FXWARS Challenge:35 - BRICKWARS: Tutorials
Use this thread to post tutorials
The tutorials can be on simulations & rendering.
|06 June 2012||#2|
Hobby 3d person
this is not rendering or simulation, but i think it might be usefull to someone
it's about greating lego object of 3d models.
the process is a little long, but here it goes.
1.st you need a programm called LSculpt (get it here)
then take the object you want in 3ds or maya or any other 3d programm and expoert it to OBJ file
now open that file in LSulpt and adjust the settings as you like.
Save as any LDraw file (dat, ldr... )
now you need a programm called LeoCad (get ir here)
open the LDraw file in LeoCad and export it to 3d studio or obj.
and open it back in your 3d programm
it does take a good time on larger objects, but it's faster than building it yourself
this is the terrain i used fot the storyboard animation
|06 June 2012||#3|
Light without Heatportfolio
Visual FX Artist/TD
Join Date: Jul 2004
Grabbed both tools - these are rather cool and fun. Unfortunately tool uses 1x1 and not a mix, and they overlap and touch - which PhysX will not like - but still cool and fun to mess with. Great for solid brick decorations done rather quickly (though can get poly-count heavy).
Wish the export tool let us add 'space' or a 'grab' between the bricks, similar to a RayFire frag feature.
Thanks for links.
Last edited by PexElroy : 06 June 2012 at 04:05 PM.
|06 June 2012||#4|
Join Date: Sep 2003
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