|03 March 2013||#1|
Illumination Mac Guff
Join Date: Feb 2011
MultiMatte and VrayBlendMtl
I looked on the forum for a topic where it explains how to manage a multi matte with a blend shader but I didn't found it.
Maybe one of you can help me out.
I am trying to make a matte pass for an element of my scene. It blends ceramic and golden paint through a mask.
The idea was to have a matte with both shader in order to edit them in post.
But I can't obtain anything good.
here is my shader :
The green and blue circle are the two shader I want to have on my pass.
I add on them a Material ID attribute :
But it seems that the shader assigned overrides the Id of the matierials ID which interess me.
Is anybody have an idea ?
If I am not clear don't hesitate to ask for further informations.
Thanks by advance
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