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Old 06-01-2013, 07:49 AM   #1
sabungero
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Qt for Maya 2014 OSX

Hello, I am in need of some answers. I would like to work with Qt in Maya 2014 on the OSX.

What do I need to do? It was pretty straight forward in Windows but it seems more complicated with OSX.

How and where do I start? I cannot even find Designer...I have also been trying to follow the steps given in http://images.autodesk.com/adsk/files/pyqtmaya2014.pdf but it does not seem to work.

I hope somebody can help me on this so that I can get started on Qt with the Mac since I cannot use the windows version because of some floating license issue that I do not comprehend.

If ever I do end up using Windows(Maya 2009), will my Qt .ui and the PyMEL code work seamlessly with Maya 2014? Thanks...
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Old 06-01-2013, 08:52 AM   #2
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Hello,

as far as I know you download QT Designer with the other stuff from the QT Download page here: http://qt-project.org/downloads

Is there a reason you want to use PyQt? In Maya 2014 is PySide preinstalled and it should be simillar to PyQt. Usually you just need to change the imports.

Code:
from PySide import QtGui # Create a simple dialog box msgBox = QtGui.QMessageBox() msgBox.setText("Hello Maya - using PySide version " + PySide.__version__) msgBox.exec_()


This should run fine in Maya 2014 on OSX.
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Old 06-01-2013, 10:42 AM   #3
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Thank you!

I prefer Designer for the simplicity, when I installed the proper Qt version for my Mac, I get Qt Creator which is more powerful but this is not what I want...

The only reason for PyQt is Laziness probably and familiarity. Mac guys just do not get enough love...
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Old 06-01-2013, 11:35 AM   #4
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and for some reason, I am missing the form for ui in the Creator...
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Old 07-06-2013, 10:59 AM   #5
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You will have to follow the instructions and compile PyQt for Maya yourself. I came by this thread, hoping someone had already done this for OS X and made the download available ... but it doesn't seem like anyone has done that yet.
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Old 07-07-2013, 08:23 AM   #6
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Old 07-07-2013, 08:23 AM   #7
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