The new AfterFX 6 - pros and cons?

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  10 October 2003
Question The new AfterFX 6 - pros and cons?

Hi all,
I'm curious about Adobes' new AE6 and would like some feedback from advanced AE users about what they like and dont like about the new version, especially in contrast to other post apps. How does the new features stack up to similar features in its competitors? Are there unique features in AE6 that other app users envy? Are there significant feature omissions that todays' post professionals expect to have? Has the workflow been improved or is it like Photoshop where quite a few users sticked with earlier versions because they think PS workflow was degraded in later versions?

Looking forward to your comments!
-Daniel
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  10 October 2003
After Effects 6 is awesome.
It retains the similarities to the previous versions except this time it has some new preview tool called the adaptive degrade view right? basically lets say your editing a bunch of elements within your layers, moving them around or rotating. Now, all these changes are made in realtime via OPENGL on your video card, allowing amazingly fast changes and revisions to your work. Once you are satisfied with the motions and transformations you can just hit the full quality button and off you go.

there are other new functions as well like the fully editable text function.. you can edit text in any way possible, you can even change what the text says in the middle of your animation with out making a new text layer...

I say give it a try. its great!
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  10 October 2003
What type of work do you do? AE is a fantastic motion graphics design tool but lacks some necessary features to be a robust compositor.
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  10 October 2003
Re: The new AfterFX 6 - pros and cons?

The workflow has not changed much from previous versions so much that it is unfamilair and if anything it has improved. There are more ways for advanced users to get things done. Rendering is faster.

Two new features that wre to die for if you are still working in 5.5 are continously rasterizing layers and the text tool. You do alot of vector and broadcast design work these two items are mindblowing.

Continously rasterizing layers meaqns that you can import an EPS file and apply a filter and scal eit up and after the layer has been rasterized then the filter is applied.. in the past you had to make a precomp and create a gigantic layer which slowed everything down.

The text tool is awesome.. instead of doing your text lauout in illustrator or withthe the text filter you can use a PS like text tool and it has a very nice and very flexible text animetors. You can select characters to animate and apply an animator .. you can layer these animators over one another to build complex animations with only on layer of text instead of having to chop your text into a million pieces which again slowed everything down.

Another plus for AE6 Pro is that it comes with Keylight which is a great keyer.

You can also now use AE6 with renderfarm software.

There's a bunch of more stuff.. AE6 is definately a must have.
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  10 October 2003
It sounds like you really like your AE... Have any of you experience of other current post software? How does AE stack up? Is it comparable to apps like Shake, Premiere and Combustion? Or is it like comparing Poser to Maya? How widespread is it in the post industry?

Anticipating further enlightenment...

-Daniel
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"I see dead pixels!"
 
  10 October 2003
>>> Have any of you experience of other current post software? How does AE stack up? Is it comparable to apps like Shake, Premiere and Combustion?

>>>How widespread is it in the post industry?

It's extremely popular in the sectors of the industry that deal with broadcast and motion graphic design and less so with film but there are many places who use it for film output and I have done some projects with it for film myself.

Premeire is mostly an editting program that can do basic compositing... I would not compare it to any of these programs for compositing.

It has been awhile since I used Shake.. however it's advantages then where that is architecture combines effects more effeceintly than many packages and therefore is fast however it uses a node based interface primarily which even though I understand and wish that AE had I prefer the layout that AE uses. Shake also more or less requires knowledge of scripting to get the most out of it. Shake is great for hardcore effects compositing. It however costs way to much for Linux and is not available for windows anymore. It also has limited audio support which is an advantage that AE has.

Combustion is probably the most comparitable to AE but I have never used it. I would say it's main advantage is that it is well integrated with Max.


>>>Or is it like comparing Poser to Maya?

Arghhh.. are you crazy?!?!?
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  10 October 2003
Quote: Originally posted by gmask
>>>
>>>Or is it like comparing Poser to Maya?

Arghhh.. are you crazy?!?!?


I know AE is a great program to do whatever I have needed it to do during the last few years I've been a user, but its hard to compare any program to stuff you've never seen. Similarly, Win XP is great for me but is not up to snuff for operating failproof stuff like nuclear power plants, or ER equipment, ot the space shuttle computers. You know, the absolute hardcore stuff. Likewise, AE is great for my needs but since i dont KNOW the competition of ultra-capable systems (Quantel, anyone?) , its hard for me to actually make a judgment whether AE is the 'Poser' among post apps. And not that it would be a bad thing, either...

-Daniel
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"I see dead pixels!"
 
  10 October 2003
Premeire is the "Poser" of compositing and editting programs for that matter but on the latter I would say that it does actually work well enough to be useable for some typ sof work. y'know like wedding videos and corporate crap.. anyway I know alot of people who make silk purses out of sow ears but that's not what you asking is it?

Anyway I can't really answer any more questions unless you clarify what you plan to use it for. Are you askign because you wan tot be a fulltime compositor for film or because you want to be a motion graphics designer?

Quantel.. those systems are hugely expensive and to be honest the interface is kind of bizarre.. I'm not knocking them but I think they have less of a place in broadcast than they used to and as far as I know they never had a place in film production. There are people who al they do is Chyron operation which means they super text over video.. yippee! I guess the pay is good... not exactly the most creative profession but somebody has got to do it.
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  10 October 2003
isn't the motion tracking thats in AE6 using 2D3 technology,
ie. boujou.

Thats big if what I hear is correct. boujou is the motion tracking king.
 
  10 October 2003
Quote: Originally posted by roguenroll
isn't the motion tracking thats in AE6 using 2D3 technology,
ie. boujou.

Thats big if what I hear is correct. boujou is the motion tracking king.


Where'd you hear that? I don't think so.
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  10 October 2003
ah, it was premiere

http://www.2d3.com/2d3/press/2003/07_07_30.shtml

I don't have either, mixed 'em up!!!!!
 
  10 October 2003
Quote: Originally posted by roguenroll
ah, it was premiere

http://www.2d3.com/2d3/press/2003/07_07_30.shtml

I don't have either, mixed 'em up!!!!!


huh? I had not heard of that plugin before..not that I need either..

“With the addition of 2d3’s SteadyMove, Adobe Premiere Pro users will receive an effective, user-friendly solution to deal with one of the most common problems plaguing videographers—shaky camera moves,”

You can do image stablilzation with AE 6
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  10 October 2003
moroten, to answer what I think you are trying to ask, I think that the most comparable program to AE is Combustion and as it was staded by others before AE is the best if all you want to do is motion graphics, especially with the new features in 6.0. But it lacks the tools for any real compositing, whereas Combustion is more geared toward that(compositing). It is hard to say which one is better, because they are both good at what they do, but if I had to make a one or the other choice I would say Combustion. Version 3 is awsome
 
  10 October 2003
>> But it lacks the tools for any real compositing, whereas Combustion is more geared toward that(compositing).

How so?
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  10 October 2003
Quote: Originally posted by gmask
>> But it lacks the tools for any real compositing, whereas Combustion is more geared toward that(compositing).

How so?


Yeah, how so? I always judged AE a competent compositer with most - if not all? - of the functionality you need for pro looking results. One thing I do know Combustions has is some sort of direct link with the 3dsmax render engine for a seamless work environment. Im not too sure what it does exactly, but isnt there any 3rd party plugin that enables the pretty much the same feature with AE?

Anyway, what "real compositing" can Combustion do that AE 6 cannot?

Awaiting further enlightenment,
Daniel
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"I see dead pixels!"
 
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