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Old 03-04-2008, 01:38 PM   #76
lukasdesign
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a naive wish:

let me import *.step files....and I promise to dump Maya immediatly
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Old 06-09-2008, 02:40 PM   #77
Shuggs
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Just integrate Modeler and Layout. I mean come on. Lightwave is the only one that has modeling and animation as two separate programs. It gets annoying after awhile having to send all of your stuff over to Layout when you should just be able to do it right then and there.
 
Old 12-07-2008, 07:50 AM   #78
ChrisPerry
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Brush based modeling AND texturing FTW!!!
 
Old 04-29-2011, 11:56 PM   #79
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The list goes on for miles, but I'll say CORE is supposedly fixing most of these issues:

1) One integrated suite.

2) Non-destructive modelling. Node-based, preferably.

3) Steal every f&¨*ng snapping and selection tools from Modo. Including the Workplane idea.

4) Redo the animation tools from scratch and maybe something good will come out.
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Old 05-01-2011, 02:59 PM   #80
horseshoe
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Trying LW10, and still no news about a decent snap to grid and point align feature? Hey LW crew, are you kidding? Some 30 years that you develope LW, and still at the same point?
 
Old 02-24-2012, 09:07 AM   #81
metsuke
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render

How about a port/pluging Vray for Lightwave?
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Old 02-24-2012, 09:07 AM   #82
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