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Old 10 October 2012   #1
Smile Animation Career

Hi CGtalk, I'm looking to work in games looking for some advice on my reel.

For example, what to add, take out, polish.

I find myself with little to no direction at all in where one should start in the journey.

Here's my reel
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-Ambrose Mcduffy
 
Old 10 October 2012   #2
Nice reel,but if your in Ianimate how do you not have any direction?
 
Old 10 October 2012   #3
Thank you!!

Originally Posted by Nightkrawler xo: Nice reel,but if your in Ianimate how do you not have any direction?


I no longer go to IAnimate. Nevertheless, it's good to get external feed back. When I was going IAnimate didn't have the game program.

I have good mentors, but I know there are great people on the boards who have good insight and direction for games as well.
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-Ambrose Mcduffy
 
Old 10 October 2012   #4
Exclamation Any one working in games or Feature

Looking for feed back if one is working in games let me know what game artist look for in recruiting a artist.
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-Ambrose Mcduffy
 
Old 10 October 2012   #5
I love the lip sync poses and acting choices, but the body movement itself seems too floaty for the style you are trying to achieve. Overall good work though!
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Old 10 October 2012   #6
Red face Thanks!

Originally Posted by JoshKirk: I love the lip sync poses and acting choices, but the body movement itself seems too floaty for the style you are trying to achieve. Overall good work though!


Hey Josh, which one looks odd to you? is it the dinosaurs? Rip it apart! =]
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-Ambrose Mcduffy
 
Old 10 October 2012   #7
The head and body drop from 32sec-38 particularly stood out, but there is one or two spots on the dinosaur where it looks like there is an overall steady movement on the one in the background.
Again, though thats about it. I love acting choices, especially in that last shot. Very expressive!
__________________
Alt Animation Podcast about the alternative side of the animation industry
Facebook.com/altanimation "Like" us!
My Animation Vimeo page
 
Old 10 October 2012   #8
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