|05 May 2009||#16|
Join Date: Mar 2002
You will learn far more from brutally honest critiques than you ever would from any other kinds of critique. (Brutally honest doesn't mean degrading or mean-spirited--It just means in total honesty without sugar-coating.)
|05 May 2009||#17|
I got your freakin postportfolio
3D Art Instructor
One of the largest leaps we made as a program was taking upon myself to force the students to look at the CG Choice images for a half an hour on cgtalk, then watching Siggraph Animation Theatre movies for the next hour on the first day of class. I then force all my students to sign up to the site. Lastly, I end by saying, "that's your competition", and not the local crap that you think is good. At first, they were frightened to look at such high quality work, but then it subsided eventually. If you don't know where the mountain top is, then how can you achieve it? Most schools set the bar so low, that the students have no clue what a professional piece even is (I know because I've now taught CG at 3 separate schools and most places are simply atrocious in the instruction department). The job of a good instructor is not just to exponentially quicken the speed of learning, but to also create appropriate expectations for employment (a high bar), and lastly to expose them to the best materials. One advantage our students also get is they have access to over 200 DVD tutorials from Gnomon/Gnomonology, Digital Tutors, etc., every single 3D World magazine, and the best computers within 500 miles and a render farm (aka 'things they simply cannot afford'). Several of the 'artsy' instructors also somewhat forced a merger with the art school, that we will be starting next year. I'd definitely also like to think I've had some part in our major success stories, as no other school at least in our region is having as much consistency of employment. Obviously, in the end, it eventually comes down to the drive and talent of the student however. We can't walk anybody to the finish line, but we can give you the red pill at least. Shrug.
Last edited by MrPositive : 05 May 2009 at 10:36 PM.
|05 May 2009||#18|
Join Date: May 2009
I want to think I'm ready for the "college" level of critique. But yeah, This forum is quite intimidating o_O.
I shall, I'm just about to post a WIP of a character refference sheet I'm working on...
Actually, let me post it before I post this so I can give the link...
... Done, here's the [link] and I know I'll be torn to pieces... oh well.
And I agree, You never get harsh critique from DA.
|05 May 2009||#19|
Anatomy Forum Leaderportfolio
Founder + Owner
Korpus School of Art + Gallery
Los Angeles, USA
Join Date: Feb 2005
Though the focus is not primarily on animation, you will get good suggestions on specific ways in which to go about improving your understanding of human form here:
Personal Anatomy & Sketchbook Threads
I moderate the forum, I promise you'll get friendly and constructive feedback. Everyone has to work hard to get to where they're going - school is a starting point, but not an ending point. Use the existing free resources as many have and you can only improve. As inspiration, check out razz's thread.
Last edited by Rebeccak : 05 May 2009 at 12:18 AM.
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