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Old 11-04-2012, 06:42 AM   #1
Join Date: Jan 2007
Posts: 68
Camera from Max to Nuke FBX problem

Hi. Currently exporting my object and cameras from MAX to Nuke for camera projection. Geo is importing fine, but Camera imports facing upward. Tried exporting with older FBX versions, no luck. Using Max2012 and Nuke 6.3 v1 , thoughts ?

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Old 11-05-2012, 09:14 AM   #2
James W
Wellington, New Zealand
Join Date: Jun 2012
Posts: 166
Import the camera separately as a .chan? Or check the the export orientation settings?
"For what is a man profited if he gains the whole world but loses his own soul?"

- Jesus
Old 11-05-2012, 10:00 AM   #3
J. Schreyer
ARRI Berlin
Berlin, Germany
Join Date: Aug 2003
Posts: 7,983
Originally Posted by JamesNZ
Or check the the export orientation settings?

This. 3ds max treats y as z.
Old 11-05-2012, 10:00 AM   #4
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