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Old 05-28-2013, 01:56 AM   #1
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Freddie Portillo
Join Date: May 2013
Posts: 1
My Rig is giving me some weird results

Hey guys. I'm a major newbie on Maya and i just joined the cg society. I created a rig for my Character and its not going so well. Like, for example, when i rotate his arm, part of his chest rotates along with it.

Again, as a newbie, I just don't know what to do. Is there a way to fix this?
Old 05-29-2013, 02:50 AM   #2
gmask's Avatar
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Topanga, USA
Join Date: Oct 2002
Posts: 6,937
well it would seem that you have not done much to paint the weights on the character. In most cases just skinning a mesh to a skeleton will not do the trick and you will have to paint the weights to get desirable deformations.
blah blah blah
Old 05-29-2013, 01:55 PM   #3
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Join Date: Feb 2012
Posts: 8
try Skin>EditSmoothSkin>paintSkinWeightsTool
googeling will bring you some useful videos on how to use the tool, you'll need some time, but automatic skinning almost always needs mayor refinement
Old 05-29-2013, 01:55 PM   #4
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