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Old 12-31-2012, 01:13 AM   #1
JeremyTAvery's Avatar
Jeremy Avery
Texture Artist
Fresno, USA
Join Date: Feb 2008
Posts: 37

Hey guys I need help. I am trying to learn Mari and the amount of resources available sucks. I am trying to texture a robot character, I have my base colors down on one channel, and I have a rust texture on another channel. I want to be able to paint the rust texture through using some grunge brushes I imported into mari. How do I do this? I have tried the mask shaders but it doesn't seem to be working. Any tips or advice would be great. I really wish mari has a layers system like photoshop.
Old 12-31-2012, 02:04 PM   #2
leigh's Avatar
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Leigh van der Byl
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Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
You need to set up a masked module in your shader - bear in mind though, that Mari is a little different to Photoshop in that it doesn't create a mask for you; you need to create a new channel and load it into the mask drop-down in the mask module. You then paint into that channel as you would paint into a layer mask in Photoshop.

Mari does have an inherent layer system, it's just named a little differently. Think of the channels as layers, and the shaders as your layers palette(s).
Old 01-03-2013, 02:03 AM   #3
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Jeremy Avery
Texture Artist
Fresno, USA
Join Date: Feb 2008
Posts: 37
Thanks a lot, I will try this
Old 01-03-2013, 02:03 AM   #4
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