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Old 11-28-2009, 09:48 PM   #76
Julien Leonard
Join Date: Sep 2009
Posts: 74
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In one word PERFECT
Old 11-29-2009, 12:02 AM   #77
Starting off at last
Deon Paul Starkey
London, United Kingdom
Join Date: Sep 2004
Posts: 17
Send a message via MSN to Melstrom

Outstanding work. Must have taken a lot of period studies to get those outfits looking so good.


Can't wait to play it.
Old 11-29-2009, 04:18 AM   #78
Nicole Ann McGuire
3-D artist
Dallas, USA
Join Date: Oct 2009
Posts: 44
Send a message via AIM to MalumBathory
Originally Posted by collings
thanks man, here are also the characters i did on that project.

WOW thats so aweosme on what you can do with just adding textures on simple models...i love this game its awesome that you guys are sharing theses things with us!
Old 11-29-2009, 06:45 PM   #79
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Mohamad Effendy
Bradford, United Kingdom
Join Date: Oct 2009
Posts: 7
Superb work! Hope I'll get to that level of work quality~

Still waiting for the PC version of AC2... 1 month+ more to go~
Old 12-01-2009, 06:28 AM   #80
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Vincent Lim
Character Artist
Join Date: Nov 2005
Posts: 172
Great work dude! very good texturing i love it!
Old 12-01-2009, 08:57 AM   #81
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Zach Simmons
South Bend, USA
Join Date: Nov 2009
Posts: 4
Great work!!

Hopefully I'll get that good some day!

Also, it's nice to see that you got the clothing historically accurate for that period and area.

Can't wait to play it!
Old 12-01-2009, 03:03 PM   #82
Poetic Sun
snowkiwi's Avatar
Awakening Sun
Join Date: Jan 2003
Posts: 457
Wow, did I read that right. "1 DAY" - amazing. Your modeling, textures, and renders are awesome, wow. I saw the trailer on Assassin's Creed II on Gametrailers. You guys did a great job. If you see Jade (I heard she moved to another location so I'm not sure you see her), tell Jade Donnie said hi.
Old 12-03-2009, 11:15 AM   #83
New Member
Rick Canfield
3D Generalist
The New School
San Antonio, USA
Join Date: Aug 2008
Posts: 4
Thumbs up <3 AC

Ah I can't wait to see these in action!! Ubisoft sure knows how to pick great talent. You guys make the renaissance period come alive with a breadth of quality the great artists of the day would admire. It's an interactive masterpiece.
Old 12-04-2009, 02:41 PM   #84
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Sean McDonald
3D Generalist
Indianapolis, USA
Join Date: Jan 2007
Posts: 7
I've got to agree with everyone here and say amazing job on these models and textures! I loved AC1 and AC2 is blowing my mind right now. Must be great to work at Ubisoft! Thanks for sharing this with us!
Old 12-04-2009, 05:56 PM   #85
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Jorge Adriano Luna
Graphics Programmer
Nova Fátima, Brazil
Join Date: Nov 2009
Posts: 2
How many textures do you use per-character? What kind of maps does the game uses(albedo, normal, specular, etc)? Whats the size of each of these maps?


(ah, and obviously, GREAT JOB!)
Old 12-22-2009, 01:52 PM   #86
Artur Tarnowski
Join Date: Jun 2009
Posts: 36
I also got a question How many objects U used in a single character? I mean in the final game is it a character consisting of a few objects (for example - head, legs etc.) or is this joined in just one object? Awesome work by the way
Old 12-22-2009, 01:52 PM   #87
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