Knight Complete Animation Cycles, Rodney Brett (3D)

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Old 08 August 2004   #1
Knight Complete Animation Cycles, Rodney Brett (3D)



Title: Knight Complete Animation Cycles
Name: Rodney Brett
Country: Nyc, Usa
Software: Maya 5/6, Photoshop 7

My first finished game character for a personal real-time project of mine. He is around 5000 triangles. I took an embarrassingly long time to model/rigg/texture and animate it(almost 5 months).

Anyhow, I finished ALL the animation cycles for him and fixed many animation flaws based on my WIP critiques. More C&C is welcome, though. Thanks for looking.
Render is a 10MB bink self executable bink video file that requires no software to run. (www.radgametools.com)

Render Cycle test:
Render

Wire Cycle test:
Wire

Skeleton Cycle test:
Bones

 
Old 09 September 2004   #2
good god. excellent work. check your email/PM's, I Need (yes, life or death) to contact you.

-Walter
__________________

 
Old 09 September 2004   #3
Talking Hi

Hey! Posted this a looong while back and didn't think anyone cared.

Got your PM and responded. Your mod project looks really good.

If anyone's reading this, check out:

www.kingdomlost.net


Anyways,
Thanks for the support!
-Rodney

My only other animation is here:
http://www.cgtalk.com/showthread.php?threadid=141895&goto=newpost
 
Old 01 January 2006   #4
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