|06 June 2018|
How to Compile Maya C++ Plugins - Video Tutorials
Long time since I've posted here...
I just finished a mini-series on how compiling C++ plug-in's for Maya works.
This is aimed at a general audience spanning from people who know nothing of C++ but want to use some of the Open Source node libraries out there to people learning C++ who want to know more about what is going on and how to get over errors/hurdles.
This is meant to be a bit longer lasting than the average blog post with a list of canned instructions that pops up every other year.
Hopefully someone still follows these boards and can sticky this if they find it worthy of attention.
Come, Join the Cult http://www.cultofrig.com - Rigging from First Principles
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