lighting critique

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Old 12 December 2012   #1
lighting critique

Can i get some feed back on this? It suppose to be nighttime of a full moon in a hallway.

 
Old 12 December 2012   #2
I think it looks quite good..

the moon light coming through the window is working well..

my only critique, is the ground looks a bit flat and boring, maybe dropping the brightness of that and having more spill of the golden colour coming from the rooms. But it depends on what you are going for? is it supposed to be scary? or more like an empty office at night?

But keep that with a grain of salt, as the texturing is going to be important with this light set up.. it could change things quite a bit. some nice fresnel reflection of the paint on the walls (assuming they will be painted walls) will also help the composition quite a bit.

I'd say progress to the next step and see how your lighting holds up with more modeling and texturing

great job!
 
Old 12 December 2012   #3
Oh this is just a lighting test...no textures and no modeling what i have is what i get...and thanks so much! i will add some more amber to it! and fix the ground
 
Old 12 December 2012   #4
update

How is this looking?


 
Old 12 December 2012   #5
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