Randel walkcycle

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  01 January 2003
ok well.. that hour became a week :/(almost)

suddenly I had loads of schoolwork to do.(cool stuff though)

right I sat down yesterday and added some of the walkstuff(toes, eyes, more weight), and I am gonna try the hop thing.

updated walkcycle

hope you enjoy this update! and let me know what you think!

cheers!

oh and the video can play shockie, but thats because of the compression stuff :/
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Last edited by Khepri : 01 January 2003 at 11:24 PM.
 
  01 January 2003
nice update.

his feet still look "sticky", like they are suction cups, try having him pivot off the toe and then have the toes follow trhough on the next contact (when the foot comes back down tot he ground).

i really do like this character.
 
  02 February 2003
I've been away for a while so i only just caught up with this.

Wow, this is looking really neat! I don't think the feet look too sticky. I love the bounce and that look of the stored energy in the release part of the walk, but what is this??? Twinning???

Do i see twinning!!! NOOOOOOOO ;-)

Look, i took sooo much heat for the first trailer of Monsters where we had Mike going in and out of twinned poses i thought you should take some heat too (jk)

Destroy the twinning you sinner!

It is looking really nice though. Great Job.
 
  02 February 2003
thesaint - I am just wondering what is twinning? Thanks.
 
  02 February 2003
twinning is where the pose is symmetrical across your character.
Both left and right halfs have the same look.

On this animation both the hands are held at the same height, the head is held straight down the center and elbows are the same distance from the body.

Poses should never be twinned in an ideal world, they tend to look flat and uninteresting -- although this walk cycle is pretty good despite it :-)
 
  02 February 2003
What would happen if you added another pose for the feet just as they lift off. Insted of going straight to the contract position, how about trying to put a bit of a bend in the claws. Might help to added weight..

Cheers,
Steve
 
  02 February 2003
Ahhhh.... I see.... thanks for the clear and concise explanation thesaint. I really appreciated it.
 
  01 January 2006
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