Geforce TITAN tested for OpenGL, OpenCL & CUDA apps

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  04 April 2013
Originally Posted by tswalk: well, there was a definite boost after hardware caching for playback. I'm curious though how much the GPU is working though at that point.. perhaps GPU-Z could show.

I was just thinking a bit abstract in that perhaps using this would make it easier to gain access to CUDA resources for dynamic particle simulations/calculations while in Maya. There's a project at codeplex for C# developers that wraps the libraries.. this may be completely moot though. I actually have not seen the .NET API documentation for Maya 2014 to learn its' capabilities yet.


So just as a test I did another record to show you the GPU usage with EVGA Precision X - one thing to keep in mind is the GPU will be heavily leveraged when assembling the vertex cache but once that is complete it's a very light usage process as we're just streaming off the GPU memory at that point.

Video: http://screencast.com/t/mX8lLyujxCW

For the second point I'd venture a guess you would need to write your own implementation of a particle solver that used the CUDA kernel (see the Nvidia Maximus project for an example of such a thing - http://www.youtube.com/watch?v=_LagqqsVO28).
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  04 April 2013
Originally Posted by BoostAbuse: So just as a test I did another record to show you the GPU usage with EVGA Precision X - one thing to keep in mind is the GPU will be heavily leveraged when assembling the vertex cache but once that is complete it's a very light usage process as we're just streaming off the GPU memory at that point.

Video: http://screencast.com/t/mX8lLyujxCW

For the second point I'd venture a guess you would need to write your own implementation of a particle solver that used the CUDA kernel (see the Nvidia Maximus project for an example of such a thing - http://www.youtube.com/watch?v=_LagqqsVO28).


that was interesting to watch.. thanks for taking the time to do this.

I found this in the API docs:
http://docs.autodesk.com/MAYAUL/201...tion/index.html

No OpenMayaFx classes The classes from the OpenMayaFX module have not been ported to the .NET Maya API.

a bit of a bummer. :(
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  04 April 2013
Anybody looking to buy a Titan I would wait a bit and see if this is true:

http://wccftech.com/nvidia-geforce-...x-760-ti-gk104/



That 780 Gtx sounds amazing on paper. Near Titan like performance for half the price.
 
  04 April 2013
Given the titan is priced as a luxury item, I don't doubt at least the prices are in the ballpark.
Also given the PR cost of artificially crippling DP in the 6xx I wouldn't be surprised to see 7s going back to normal.
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  04 April 2013
Originally Posted by ThE_JacO: Also given the PR cost of artificially crippling DP in the 6xx I wouldn't be surprised to see 7s going back to normal.



I really hope so.
 
  04 April 2013
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