3dsmax animation/rig problems

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  07 July 2012
3dsmax animation/rig problems

Hi guys, im currently having this problem on an animation i have to perform,
if you could check these videos

The problem im having is, those two little parts of the muscle are coliding with the bone structure, which shouldnt be hapening.

So is there a way to avoid these colisions?
Im furious about this, cant solve this problem in any way.

Another thing is, how can i make the bicep squash be more noticable?

I would apreciate some help from you guys.

Thanks in advance.
  07 July 2012
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